Publications of Maximilian Friehs
All genres
Journal Article (27)
2021
Journal Article
Friehs, M., , & (2021). Dual-tDCS over the right prefrontal cortex does not modulate stop-signal task performance. Experimental Brain Research, 239, 811–820.
2020
Journal Article
Friehs, M., , , , & (2020). Effective gamification of the stop-signal task: Two controlled laboratory experiments. JMIR Serious Games, 8. doi:10.2196/17810
Journal Article
Friehs, M., , & (2020). Food for your mind? The effect of tyrosine on selective attention. Journal of Cognitive Enhancement, 4, 285–295.
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Journal Article
Friehs, M., & (2020). Evidence against combined effects of stress and brain stimulation on working memory. Open Psychology, 2, 40–56.
Journal Article
Friehs, M., , , & (2020). Electrify your game! Anodal tDCS increases the resistance to head fakes in basketball. Journal of Cognitive Enhancement, 4, 62–70.
2019
Journal Article
Friehs, M., & (2019). Cathodal tDCS increases stop-signal reaction time. Cognitive, Affective and Behavioral Neuroscience, 19, 1129–1142.
2018
Journal Article
Friehs, M., & (2018). Single session tDCS over the left DLPFC disrupts interference processing. Brain and Cognition, 120, 1–7.
, , Book Chapter (2)
2023
Book Chapter
Friehs, M. (2023). Tasting inhibition: A proof-of-concept study of the food stop-signal game (Vol. 279, pp. 57–80). Amsterdam: Elsevier.
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Book Chapter
Friehs, M., , , , , & (2021). Serious snacking: A survival analysis of how snacking mechanics affect attrition in a mobile serious game. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. New York, NY, USA: ACM. doi:10.1145/3411764.3445689
, Conference Paper (3)
2019
Conference Paper
Friehs, M., , , & (2019). Game dynamics that support snacking, not feasting. In CHI PLAY '19: Proceedings of the Annual Symposium on Computer-Human Interaction in Play (pp. 573–588). New York, New York, USA: ACM Press.
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Conference Paper
Friehs, M., & (2019). Red or blue pill. In Proceedings of the 14th International Conference on the Foundations of Digital Games - FDG '19. New York, New York, USA: ACM Press. doi:10.1145/3337722.3337734
, 2017
Conference Paper
Friehs, M., & (2017). Age-based preferences and player experience: A crowdsourced cross-sectional study. In CHI PLAY 2017: Proceedings of the Annual Symposium on Computer-Human Interaction in Play (pp. 157–170).
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